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 Introductory and Rules to RPGing

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Bick


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Number of posts : 144
Age : 27
Location : St. Louis, Missouri
Registration date : 2008-09-09

PostSubject: Introductory and Rules to RPGing   September 25th 2008, 11:24 pm

Youíre eyes flow down the forum homepage. You look at all the boards, but none has yet to catch your attention. You stop at the picture of a coffee cup, and read:


Scribblers Cafť


You canít help but feel the need to click it, within a few seconds the page loads. Your eyes first hit the list of topics, but you stop at the top of the page. You eye it and scratch your head. What could this mean? Role-playing Games? You click on the text, and youíre suddenly sent to a sub-forum. You pause for a moment, and try to search your vocabulary. Youíve no idea what they could mean!

Thatís when you notice a sticky, and it appears to have rules for this so-called RPG. You click on it swiftly and your eyes are hit with more text. You sigh as you start to readÖ.







Introduction to RPGing


The GM:


The Game Master or more commonly called the GM is the creator of the board of which the RPG youíll be joining. They create the setting, the plot and their own storylines. There are many different kinds of GMs, some get into the game as characters, some set up a challenge for you and your fellow game players to follow. There are some that may incorporate both ideas into the RPG. The GMís word is law. If they ask you to change something, please do.

It is all in fun Smile But it is their game, so be curtious!

Your Character:

When it comes to Role-playing, you need to understand how to create a character. The character you make is vital, you should know them inside and out. When you participate in the role-playing game this character will be you. Know their personality, and think hard on reactions. You donít want to go out of character.

The General Character Sheet:

This isnít the exact template for each RPG, some of them differ by genre and what exactly the GM is looking for.

Quote :
Name: (First, Middle, Last)
Nickname:
Gender:
Age:
Appearance:
Hair:
Eyes:
Weight:
Height:
Complexion/Race:
Attire:
Other:
Personality:
History:


Names. To break it down, letís start with the first two as they Coincide. Iíd assume that everyone that comes to the RPG section will have already been writing, and considers themselves a writer. When you pick a character for a story or a novel, you will usually try and find the perfect name for your characters personality and description. Itís no different with RPGs. If you think your character would have a nickname, put one. Not all characters have a nickname, and for that matter not all characters will have a middle or last name. Iíve seen a fair few of those mysterious beings that go by one name and one name only.

Gender, Age. Thatís just general, thereís not much to explain there. Itís good to know in case they do look much like the opposing sex. Age is easy, and usually goes with Appearance and personality.

Appearance. Have fun with this! Let us really see what you see in your mind now. Everything is self-explanatory for Appearance but when it comes to other, you might need some guidance. Other: is for that extra stuff that other players might notice about your character. Itís all about appearance. Maybe they have a disease of a sort, or maybe there are visual differences. Are they missing a few fingers? Do they have scars, if so where? Is there something about them that fellow players would notice that was not mentioned in the appearance list?

Personality. This is definitely something you need to think hard on. Are they shy? Or are they outgoing? Are they a people pleaser, or are they very outspoken? Just use your imagination and explain to us what you see in that beautiful mind of yours.

History. This should usually be thought out. What is your characters past and how did they get to the present? You can go into as little or as much detail as you want. This really helps make a character more three-dimensional.

When youíre done, post it up!

Game Play:


The game doesnít start until the GM makes the starting/introductory post. Once he/she makes it, you can start the fun! What you first should do is make your own introductory post. More then usually an RPG will start with your character needing to get to a certain point, sometimes characters just run into each other. Introductory posts consist of what you were doing before this moment in time happened. How will you get there? What are your characterís thoughts?

Once you get interaction with other characters it is vital to know, you ONLY control your character. This takes a little getting use to. When you perform an action to another character you have to watch yourself and make sure it doesnít seem like youíre controlling what happens to their character.

Example 1:

Quote :
His eyes penetrated my back, sending a shiver down my spine. I swiftly turned, my sword held tightly in my strong hands, my hair flung over my face, and I stared. My stance was defensive and my stance unalterable. I yelled defiantly as I ran forward at full speed, my sword came at him and sliced his left arm before he could parry.

Incorrect. It was all fine until I got to the end, you cannot say you sliced his arm. You must give the opposing character a chance to react to your post. Letís change this up a bit.

Quote :
His eyes penetrated my back, sending a shiver down my spine. I swiftly turned, my sword held tightly in my strong hands, my hair flung over my face, and I stared. My stance was defensive and my stance unalterable. I yelled defiantly as I ran forward at full speed, my sword came at him and I aimed towards his left arm.

You may aim all youíd like, but it is up to the opposing character whether it hits, and he/she will in turn react.

There is also a rule of thumb with this, Your character will not be perfect! When fighting, you canít have every attack miss. Most characters that are madeówhen it comes to fighting, are skilled at some level. You will not be all godly over others and at times age really does make a difference. Common sense comes well in the portion of RPGing.

Example 2:

Quote :
His eyes hit hers, and he couldnít help but look away. Her beauty was beyond anything he could imagine. That smooth dark skin, those pert, thin lips, and that gaze of hers. That mesmerizing gaze that he couldnít get out of his mind! He looked towards her again, his eyes going down her body, missing her eyes. He looked up her slender legs, and stopped at her bosom. He blushed and turned away. He started to walk away when something egged him at the back of his mind. He turned swiftly and ran towards her, his hands caressing her face. His lips went to hers, and the soft touch of those beautiful lips overwhelmed him. He pulled away quickly and looked at her with wide eyes.

Now, this CAN be okay. If youíre meaning to be really straight forward, and you want to steal that kiss. But as in real life, you should go that 90%, unless your characters personality says otherwise.


Quote :
His eyes hit hers, and he couldnít help but look away. Her beauty was beyond anything he could imagine. That smooth dark skin, those pert, thin lips, and that gaze of hers. That mesmerizing gaze that he couldnít get out of his mind! He looked towards her again, his eyes going down her body, missing her eyes. He looked up her slender legs, and stopped at her bosom. He blushed and turned away. He started to walk away when something egged him at the back of his mind. He turned swiftly and walked to her side. His face burned red as he stopped at her side. His hands wrapped around hers as he leaned towards her, his lips slightly perched. Heíd only hope sheíd meet him the rest of the way.

All in all, all you have to do is enjoy yourself. Go with the flow and even let out your own storyline. All characters have their own, after all.

Have fun. Interact, and remember, it is just a game!


Last edited by Bick on September 26th 2008, 1:30 pm; edited 1 time in total
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PostSubject: Re: Introductory and Rules to RPGing   September 26th 2008, 2:08 am

RPG Rules



  • No God Modding;; Your character has no possibility of perfection. As in all writing, it should be remotely realistic, even in fantasy and Sci-fi. With action, your character will most likely get hit at some point. Just keep things realistic. {*1}
  • Rule on NPC(Non-Playable characters{*2}): Iíve found this happen in many RPGs. Again, this is aiming more towards any action that might happen, but they do have minds. They will not just stand there and let you hit them. They may not have a literal mind like your own character does, but they are intelligent in some way or fashion and you should make them for what they are, still characters with some ability whether itís up to your characters standards or not.{*3}
  • Respect for other players is a must. Thatís just proper conduct in general.
  • Post lengths: This is a writing forum, and Iím assuming we are all writers here. Short posts are really not needed when you can add detail, thoughts, or dialogue. If itís under three lines, it really donít need to be posted and maybe you should wait for more to happen. If that isnít an option find a way to add more detail. RPGing is definitely made to be fun, but itís also a wonderful exercise for our writing skills. {*4}[Example to follow.]
  • Control over others characters: You are to only control your own character. There is a thin line between what is right and what isnít. If you do have a problem with another member Ďcontrollingí your character, it might be best to let them know, itís normally not purposeful. If it continues to happen, contact your GM. Read the RPG Introduction for more information on this.
  • Most Importantly, this is a Game. Enjoy yourself and just have fun. Donít take things too seriously, thatís what real life is for. An RPG is like a second life, but you can do just about anything you want. So, lay back. Relax, and enjoy yourself!
  • GM Rules: If you're going to make a game, take your time on it. Before posting it up, it is vital for you to PM me, Bick. This PM should contain your RPG, in which you plan on posting up. When given the Okay on the RPG, you may post and enjoy!
  • Discussion Boards: Can be made by the GM, but staying on topic is a must.


{*1}:
Quote :
She could see them under the blanket of darkness hung, their forms almost like folds. She grinned, her fangs dripping blood, as her hands wrapped tightly around the blades in her hands. The fools had thought they could hide. Darkness was her mistress. She jumped from the building, and fell. She fell for what felt like hours, but she knew it took only a mere seconds to fall those 500 floors. She landed on the ground with a gentle thud, the faces of her enemies looking her way. She smiled, as the 1,256 men and women came her way, weapons folded high. She only smiled as her blades came out. Within minutes, she stood blade bloodied, and clothes wet with sweat surrounded by their bodies. She couldnít help but be impressed by her own skill.

Iím sure we see the problem here, I donít really think I need to make a correct version. Whether your character is immortal or just a short little 11 year old girl named Skye, you have your limits, and you should leave it open for all to have fun. Having a God character is never fun, struggle is what makes an RPG interesting.

{*2}: Note, non-playable characters are characters that no one really plays but are still a part of the RPG. Think of them as backup dancers or extras in a movie. They are there, but they donít really seem to have a personality of their own, but at the same time you know they are real people.

{*3}: Scenario: Letís say youíre playing a soldier, and your group is attacked by a larger group of NPC soldiers.

Quote :
He took his defensive stance as he eyed the oncoming soldiers. His face stayed serious, and his eyes lay on each oncoming figure. He shot forward, his sword still defensive, but his body said otherwise. He aimed towards the first of the men, his sword slicing into the gap in his arm. Leon quickly recoiled, his sword swinging to his side, catching another of the soldiers on the arm. As the soldier fell, he went forward towards the pass, his sword slicing and dicing.

Iím not great with action, so excuse meÖ and Iím guessing youíre wondering how on earth that was incorrect. Itís not completely incorrect but itís missing a big part of what makes an RPG fun, a challenge. You didnít see a single of those NPC soldiers putting up a fight, and that means, you did something just a little wrong. They were soldiers, so of course they have some skill. Soldiers also have armor, so itís not always going to be as easy as slicing off a head or two. Nothing is perfect of course, but remember to just have fun with it while making it a challenge for all.


{*4}: Okay but not my cup of tea.
Quote :
She ran across the street, and saw the Sheriff.

ďHowíre you doing Sheriff?Ē The little girl asked.

Better.
Quote :
She sauntered across the street, after checking for cars. She stopped at the edge of the sidewalk, almost tripping on the sudden inclination. She noticed the Sheriff walking her way, her face straightened quickly. She couldnít help but think about that gun of his on the side of his hip. The way he walked almost made her feel little again, almost as if she was about to get a whooping. She managed to pull a smile on her face as she looked up at him. He tipped his hat and stopped in front of her, and opened his mouth as if to speak.

ďMorning Sheriff, youíre looking fine today!Ē she said overly cheerfully. She couldnít help but feel fake, ďHowíre you doing?Ē


Last edited by Bick on September 28th 2008, 2:42 pm; edited 2 times in total
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